![]() ![]() ![]() Themes such as identity, personality, the soul, life, and humanity are all brought up, twisted, and most importantly questioned within the story, and the game is able to make an impact since you, the player, and behind all these acts that raise these questions. Amnesia would give you nightmares, but Soma can plague your thoughts in the day. If you can get past the common consensus that this game is not as scary as Amnesia on a standard horror level, you should be able to find great value in this game, because the story and the choices that it forces you to make haunt you and make you think about them much more than anything in Amnesia. This is a flawed perception because Soma is highly successful on generating scares through thought, ethics, and philosophy, as opposed to relying entirely on flight or fight reactions in Amnesia. Many people remember their hit Amnesia: The Dark Descent, and due to its immense popularity, many are thinking of Soma as "Amnesia 3" (Or Amnesia 2 if you didn't like Machine for Pigs). Soma is the latest from Frictional Games, and for me personally their best game yet. ![]() Soma or: How I Learned to Stop Comparing It To Amnesia and Love the Plot
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